Cocos2d-x v3.11 coming soon!
Cocos2d-x v3.11 is coming at the end of April!
This release brings bug fixes and API maintenance, as well as:
* Physics: upgraded Chipmunk to v7.0.1
* Removed the manual retain() / release() memory model from JavaScript. This is a compile time feature which is be disabled by default, existing users who love the benefit of retain() / release() could keep using it. New users coming from JavaScript might prefer to turn it on.
* UI controls improvements.
* Networking improvements.
Learn more about the Cocos family of products by visiting the website. Stay bleeding edge by visiting out GitHub repository.